Backend & distributed-systems engineer working mostly in Rust. I like things that are fast, correct, and a little over-engineered.
I write about systems programming, distributed systems, and security — and hunt bugs in my spare time.
timeline
2026
genuine.dev — built this site, started writing weekly.
2025
NotiQ — distributed notification platform in Rust.
2024
Bug bounty — first valid SSRF report, hooked since.
2023
Systems deep-dive — started learning OS internals and concurrency.
Currently
Mastering full-stack Rust by building everything myself. See the projects section for what's live.
Focus areas
- Systems programming — lock-free concurrency, memory models, OS interfaces
- Distributed systems — consensus, gossip, consistent hashing, backpressure
- Offensive security — SSRF, IDOR, logic bugs; active bug-bounty hunter